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Player-safe recap
A shareable recap, ready within minutes.
- Key moments, decisions and discoveries
- Safe for players — GM secrets stay private
- Posted back to your Discord channel
For Dungeon Masters and Players
It records every TTRPG session, writes a player-safe recap, and gives you a campaign memory you can ask — with answers cited from the transcript.
First session free · No card required · Plans from $8/month
See how it worksProduct tour

Discord-native
Add Recap Raven to your Discord server.
When everyone is ready, type:
"/session start".
Players get the recap in Discord. GM analytics stay private.
Everything here — like Words by Speaker — is genuinely useful for a DM. Brilliant work on that AI note-taker.
The campaign memory engineBeta
Players can ask about NPCs, quests, items, and past decisions directly in Discord. Every answer links back to the session evidence.
The questions every GM forgets the answer to
Three campaigns deep or three years in — use the chronicle, hooks and source-backed search to get your bearings before the next session.
Campaign chat
Where was Sol’Thun’s soul stored?
The party recovered Sol’Thun’s soul from a crown in the storm dragon’s hoard. Later, the Temple of Vala used the peel of transference to return it to his body.
“It was inside an item, a crown belonging to the hoard.”
Product screenshots
Recaps, campaign answers, table insights and next-session prep — created from the conversation your group was already having.
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A shareable recap, ready within minutes.
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Ask what happened. Check the source.
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Never lose an open thread.
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Your campaign world, kept current for you.
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The whole campaign, at a glance.
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Prep what your players are likely to chase.
Audio deleted after transcription · GM-only notes · Spotlight analytics · Source-backed campaign memory.
From game night
A real session is crosstalk, jokes and half-finished plans. Here’s a tightened excerpt from “a winter horror campaign”: the table record, the player-safe recap, and the notes that help you run next week.
Selected raw turns
In the northern logging town, the party took on the white-stag hunt, but the day kept splitting into darker threads: the haunted old inn, the ghost-touched bag, and a green-eyed stranger whispering that nobody bypasses the Choosing. The session ended with the group still following the stag trail after a brutal banshee fight in the woods.
GM review notes
For your eyes only
Player notes are built from what was said at the table. We never use private prep in player-facing recaps, and the safety pass checks that the AI has not promoted GM-only reads or guesses into player knowledge.
Your GM notes
Safety check
Table canon is allowed through.
Inference stays out unless players discovered it.
GM coaching and private prep remain private.
What players see
At the market, a green-eyed stranger passed Mira and whispered: “Nobody bypasses the Choosing.”
The player recap carries what happened in play. It does not draw on your private prep.
Bring it back next time
The report pulls out who owned the night, which threads the table cared about, and what they are most likely to chase when everyone sits down again.
Character spotlights
Open story hooks
Likely prep
An honest read
Every session gets a headline score, participation stats and the table-energy read — useful feedback for the GM without asking your players to fill in homework.
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Session score
One number for how the night really went.
I expected to spend 20 minutes correcting the recap. I changed one name.
Promises with receipts
Transcripts, recaps, and campaign memory remain until deleted. We never use your content to train AI models.
How it works →Transcripts, recaps, and your whole account — yours to take with you or erase for good.
Privacy policy →Simple choices
Every plan records, transcribes, recaps, and gives your GM analytics and feedback per session.
Memory plans connect feedback and campaign knowledge across every session.
| Compare | FreeFirst session | Recap Only$8/month | Campaign MemoryFrom $12/month |
|---|---|---|---|
| Sessions | 1 total | 5 per month | 5 to 20 per month |
| Campaigns | 1 | 5 | 10–50 |
| Recording, transcription & recap | Included | Included | Included |
| GM analytics & feedback | For the session | For each session | Campaign-wide |
| Campaign memory & Ask | First-session trial | Not included | Included |
Before you record
Yes. Consent matters. Recap Raven announces the recording in the channel in text, plays a voice cue when audio playback is available, and clearly shows when it is recording. Tell your table before the session and discuss any concerns in advance. Raw audio is deleted within minutes of transcription — we keep it no longer than necessary — and the transcript maps speech to player characters.
One complete recorded session in one campaign, including transcription, a player-safe recap, private GM notes, session analytics and GM feedback. You also get a first-session trial of campaign memory and Ask. No card is required.
Recap Only includes 5 complete sessions per month across up to 5 campaigns: recording, transcription, player-safe recaps, private GM notes, GM Session Analytics and feedback for each session. Five sessions is ideal for a weekly game, without getting in the way when the calendar gives you a fifth Tuesday. Need more room? Our plans range from 5 to 20 sessions per month.
No. GM notes, analytics and coaching feedback stay private to the GM. Players receive only player-safe material from their side of the table: the recap and their private transcript, built from what was said at the table and official canon appropriate for them. We work hard to remove AI speculation that could connect dots they have not reached. For information to be recalled to players, it must already have been said or heard at the table.
Raw audio is deleted automatically after transcription, so Recap Raven does not keep a recording library to export. You can delete sessions, campaigns or your account, and export the retained account data — including transcripts and recaps — at any time.
Processing is typically complete in under 10 minutes after you stop the session, but longer recordings and busy periods can take more time. The app shows you while processing is still underway.
Give them the facts: recording is announced, it can be paused or stopped, raw audio is deleted after transcription, session content is not used to train AI models, and GM-only reports stay separate from the player recap. If anyone at the table is not comfortable, do not start the recording.
Want to talk it through with your table? Read the consent-first recording guide →.
From the GM’s notebook
Useful ways to run a smoother table, record with consent, and keep the campaign straight between sessions.
Invite the bot now, create your campaign, and use your first complete recording free.
No card required · Record only with your table’s consent · Delete or export your data anytime
Questions or feedback? Join our Discord community →
Built for Discord voice. We capture the whole session for you — no logging in afterwards, no files to send us, and no guessing who spoke. Memory plans keep your editable world wiki current as you play, ready for questions about what happened, who said what, open hooks, and what to prep next.