English
English
The party followed the river to Greyford and found the bridge deserted.Language support
Run your session in English, Italian, Spanish, French, German, or Brazilian Portuguese. Recap Raven detects the main language, transcribes the session in that language, and writes the player recap and GM notes to match.
Automatic language detection is available on every plan. Opt in from the campaign settings, then record or paste your next session as usual.
Available now
Each card uses the same invented campaign moment. The sample shows the language used for transcript text and recap prose.
English
The party followed the river to Greyford and found the bridge deserted.Italiano
Il gruppo ha seguito il fiume fino a Greyford e ha trovato il ponte deserto.Español
El grupo siguió el río hasta Greyford y encontró el puente desierto.Français
Le groupe a suivi la rivière jusqu’à Greyford et a trouvé le pont désert.Deutsch
Die Gruppe folgte dem Fluss nach Greyford und fand die Brücke verlassen vor.Português (Brasil)
O grupo seguiu o rio até Greyford e encontrou a ponte deserta.After game night
Record in Discord with the Recap Raven bot, use a supported Craig link, or paste a transcript into the same campaign.
Automatic routing checks the spoken or pasted text and selects one supported language for that session.
The transcript, player recap, GM notes, and recap-page headings use the routed language. The app controls remain in English.
Open the campaign settings and enable Automatic language routing. The setting applies to new sessions. Existing transcripts and recaps stay as they are.
A session that moves between languages will still receive one main output language. Tables that switch often should check names, rules terms, and quoted speech with extra care.
Player recap inputs exclude private prep and GM-only material in every supported language. Generated summaries can still get details wrong, so check the recap before it reaches the table.
Read how player-safe recaps workKeep reading
Practical guides for recording with consent, checking the player version, and keeping usable session notes.