“Everything here — like Words by Speaker — is genuinely useful for a DM. Brilliant work on that AI note-taker.”
David · Long-time DM
“This saves me hours. I can focus on running the session instead of scribbling notes — and actually see what my table enjoys.”
Rob · New DM
“I want a clean overview like the one you posted — share your setup!”
Dave · Professional DM
1
Invite the bot
Add Recap Raven to your Discord and start a session with one command.
2
Just play
Every speaker is recorded on their own track while you run the game.
3
Get the night back
A player-safe recap, GM notes and a session report, minutes after you stop.
4
Never forget a moment
Every session joins your campaign memory — ask later and get answers with cited receipts.
Built for Discord voice - no browser recorder, no upload ritual, no guessing who spoke. No wiki to maintain: ask what happened, who said what, what hooks are open, and what to prep next.
Raw table noise becomes the recap and the GM read.
A real session is crosstalk, jokes and half-finished plans. Here’s a tightened excerpt from “a winter horror campaign”: the table record, the player-safe recap, and the notes that help you run next week.
Selected raw turns
[~00:02]Adh: The leader had a bad-juju bag.
[~00:06]GM: There are scratches on the bag — inside and out.
[~00:09]Mira: Maybe the bag is how it’s controlled or contained.
…
[~01:04]DM: All you know is that it’s a white stag.
[~01:04]DM: Once, he said “stag attack”… which is very strange for a stag.
[~01:07]DM: If you’re the first group back, the honey cakes shall be yours.
…
[~01:43]GM: The green-eyed one walks past you and whispers so nobody else can hear.
[~01:43]DM: Nobody bypasses the Choosing.
[~01:48]Skoll: Didn’t we want to talk to the hunter about where he saw the stag?
…
[~02:36]GM: The banshee’s wail lasts for its entire turn.
Player-safe recap
In the northern logging town, the party took on the white-stag hunt, but the day kept splitting into darker threads: the haunted old inn, the ghost-touched bag, and a green-eyed stranger whispering that nobody bypasses the Choosing. The session ended with the group still following the stag trail after a brutal banshee fight in the woods.
GM review notes
The table kept returning to the green-eyed stranger even while pursuing the stag; prep both threads.
The strongest player question was whether the stag can be reasoned with, not just fought.
The banshee spike landed because it interrupted a loose investigation scene with sudden danger.
Product screenshots
The campaign memory engine
Ask your campaign. Get receipts.
Every session feeds a structured memory of your whole campaign — people, places, items, hooks, a running chronicle. Then you just ask. Every answer comes with receipts: verbatim quotes, deep-linked to the session — so you check the source and stay the canon.
The questions every GM forgets the answer to
Where was Sol’Thun’s soul stored?
What did Hal ask with Divination last session?
Who did the archmage give the Widow’s Compass to?
What name did the ghost possessing Vorlen give?
What word did the ghosts want repeated 64 times?
Three campaigns deep or three years in — if it happened at your table, your campaign remembers.
Campaign chat
Where was Sol’Thun’s soul stored?
The party recovered Sol’Thun’s soul from a crown in the storm dragon’s hoard. Later, the Temple of Vala used the peel of transference to return it to his body.
Dragon World · Session 149
“It was inside an item, a crown belonging to the hoard.”
For your eyes only
Canon in. Speculation checked before it goes out.
Player notes are built from what was said at the table. We never use private prep in player-facing recaps, and the safety pass checks that the AI has not promoted GM-only reads or guesses into player knowledge.
Your GM notes
Table canon: the green-eyed stranger whispered, “Nobody bypasses the Choosing.”
GM-onlyGM-only read: the table may connect him to the Choosing, the old inn, or the stag next session.
GM-onlyGM-only coaching: slow down before the next combat beat so the party can choose which thread matters.
Safety check
Table canon is allowed through.
Inference stays out unless players discovered it.
GM coaching and private prep remain private.
What players see
At the market, a green-eyed stranger passed Mira and whispered: “Nobody bypasses the Choosing.”
The player recap carries what happened in play. It does not draw on your private prep.
Bring it back next time
Spotlights, hooks, and what to prep next.
The report pulls out who owned the night, which threads the table cared about, and what they are most likely to chase when everyone sits down again.
Character spotlights
MiraKept the party pointed at the stag while quietly tracking the green-eyed stranger’s threat.
BjearTurned “just a stag” into the running joke that carried the hunt into the woods.
SkollPulled the table back to the practical question: where did the hunter actually see the stag?
Open story hooks
Mystery: The ghost-linked bag has scratches inside and out, as if something tried to get in or out.
Threat: The green-eyed stranger knows who “owes” the toll and says nobody bypasses the Choosing.
Promise: The honey cakes and the old-inn deed both depend on the white-stag hunt.
Likely prep
Have the stag trail ready, but expect the table to detour back to the green-eyed stranger.
Prep one non-combat way to learn what the ghost bag is before the next fight.
Keep the old inn available as a social base; the players already care about it.
An honest read
The feedback players rarely give you.
Every session gets a headline score, participation stats and the table-energy read — useful feedback for the GM without asking your players to fill in homework.
82
Session score
One number for how the night really went.
Talk time
DM38%
Mira24%
Bjear17%
Skoll12%
Med9%
Table energy: Playful / tense
Roleplay and planning carried the middle of the night; the banshee ambush was the clear energy peak.
Scene energy
Stag banterMarket tensionBanshee spike
Pillars of play
52%
33%
15%
Exploration
Social
Combat
Promises with receipts
Built for tables that trust each other.
Audio is deleted after transcription
Transcripts, recaps, and campaign memory remain until deleted. We never use your content to train AI models.